Projects
Bounty Hologram AR Filter
A death mark’s not an easy thing to live with. ;D My Star Wars inspired AR filter is live on Instagram and Facebook. Inspired by bounty puck holograms from the Mandalorian. Tap to see how many galactic credits you’re worth, and tap again to hide the credits overlay from the hologram.
The price on your head stays the same whether they bring you in warm or cold. ;D
Instagram
Facebook
Tony Robbins Event Kiosk App
Principle UX/UI designer for all Tony Robbins onsite event applications & registration kiosks designed by The Happy Walrus LLC (formerly X-Tech International). This kiosk software was used for on-site registration check-in for events featuring over 14k attendees.
Working directly with developers and stakeholders, I created user flows, wireframes, prototypes, high fidelity mockups, and kiosk animation for both horizontal and vertical device orientations.
Tools: Evolus Pencil, Adobe Photoshop, Adobe AfterEffects, Adobe Premiere, Trimble Sketchup
Tony Robbins "It's Your Money" App
Principle UX/UI designer for Tony Robbins projects & proposals, on behalf of The Happy Walrus LLC (formerly X-Tech International). I designed userflows, wireframes, high fidelity mockups, and device app mockups.
Tools: Evolus Pencil, Adobe Photoshop
Enter the Dragon
An animated music video teaser for the band, No More Kings, for their new single, Enter the Dragon. Art direction, traditional animation, character design, & background painting.
Tools: Animation HD (iOS), Adobe Photoshop, Adobe AfterEffects, Adobe Premiere
Asteroids and You
A vintage style black & white animated short about space, asteroids, and precious metals. I worked as Co-Creator & Co-Writer, Art Director, and Animator, and I provided all of the artwork for this short, and traditionally 2D animated several elements.
Tools: Animation HD (iOS), Adobe Photoshop, Adobe AfterEffects, Adobe Premiere
Dungeon Rampage
Game artist for award-winning online social game, Dungeon Rampage. Concept design, prop design, VFX animation, character animation, game UI design.
*Games.com Reader's Choice Best Social Game of 2012
*#19 in Facebook.com's top rated games of 2012
Tools: Adobe Photoshop, Flash
Twisted Abyss
I was the lead artist on the iPhone 3GS game, Twisted Abyss, which was created as a showcase for Posimotion's Helix iOS gaming accessory. It was my responsibility to set the visual style and tone of the game, as well as create all the original concept graphics and illustrations for the first game demo.
Working directly with the project stakeholder, I created the official logo, UI, HUD design, opening intro movie animation, icons, character designs, in-game character portraits, vehicle texture maps for 3D models, and more.
Tools: Adobe Photoshop, Adobe AfterEffects, Unity